Engine API Reference - v2.24.0-beta.13
    Preparing search index...

    Class SceneColorMapHandle

    A handle to the scene color map of a camera, obtained from CameraComponent#sceneColorMapHandle. The handle is a single object for the lifetime of the camera, and always identifies the color map the camera rendered most recently, together with how it is encoded, even as the camera renders it to a different texture.

    Pass the handle to Compute#setSceneColorMap to make the color map available to a compute shader.